

“What we said was we have multiple Diablo teams working on multiple projects. We wanted to be certain this game is going to be authentically Blizzard, authentically Diablo.”Īnd of course, they were asked about the backlash at Blizzcon: “We have very high standards for ourselves at Blizzard about the quality of games we make. “It’s just a no-brainer for us to bring our IPs to this device, and Diablo really fits well.”

“It’s clear that for a large part of the world this is now their primary gaming device.” When asked why they decided to go with the Diablo mobile development, Adham explained: Blizzard Aims To Continue Down The Mobile Pathįollowing the debacle, Blizzard co-founder Allen Adham revealed in an interview with Digital Trend that the company was going to make more mobile versions of its current IPs. Blizzard takes down any images or posts that paint Diablo Immortal in a bad light. Furthermore, are being taken down in the Diablo subreddit. This only fuels the rage of the community. Reddit users revealed that the number of dislikes had decreased by 100,000 overnight. Earlier this week, it was found that Blizzard has been removing the dislikes on their video. Within a week of the announcement, the cinematic trailer uploaded to YouTube received over 500,000 dislikes. Of course, Blizzard could not predict the backlash this measly announcement incited from the fans.

The lore, apparently is to be taken place in between Diablo II and III so it make it a prequel of some sorts. A time slot for what fans thought to be for a Diablo 4 official announcement was instead filled by nothing but disappointment and the sound of audience boos– because Diablo Immortal was the mobile game. Last week at Blizzcon 2018, Blizzard released a Diablo Immortal cinematic trailer as their presentation finale.
